Pengembangan Media Pembelajaran Interaktif Teknik Digital menggunakan Software Adobe Flash

##plugins.themes.academic_pro.article.main##

Pujiana Pujiana
Taali Taali

Abstract

This research is motivated by the lack of active role of students in the learning process due to the limited learning media used in learning. Lecturers are more likely to use printed learning resources that are not able to present the material required for simulation so that it is difficult for students to understand and is not interactive yet. Therefore, it is necessary to develop interactive learning media using Adobe Flash CS6 software which is designed to help students in more active learning. This study aims to produce interactive learning media using adobe flash CS6 software that is valid and practical. This study uses a Research and Development (R&D) method with a 4D development model which is divided into the stages of defining, designing, developing, and disseminating. The subjects of this study were students of semester 3 class 2TEIA Diploma-4 Electrical Engineering, Padang State University, 2020/2021 academic year. Based on the research results, testing the validity of interactive learning media obtained an average value of 0.81% with the valid category. The results of the practicality test for lecturers were obtained by 92.6% in the very practical category and the results of the practicality test by students were obtained by 83.4% with the practical category. It can be concluded that the resulting interactive learning media using Adobe Flash CS6 software is valid and practical for use in the teaching and learning process in Digital Engineering subjects.

##plugins.themes.academic_pro.article.details##

References

[1] M. Hariyani, “Analisis Kompetensi Profesional Dosen Fakultas Tarbiyah dan Keguruan UIN Sultan Syarif Kasim Riau,” J. Pesona Dasar, vol. 1, no. 1, pp. 16–29, 2017.
[2] Depdikbud, Undang-undang RI Nomor 20, tahun 2003, tentang Sistem Pendidikan Nasional, 2003.
[3] F. Jamil, R. Mukhaiyar, and I. Husnaini, “Kajian Literatur Rekonstruksi Mata Kuliah (Studi Kasus Mata Kuliah Pengolahan Sinyal Teknik Elektro UNP),” JTEV (Jurnal Tek. Elektro dan Vokasional), vol. 6, no. 2, p. 198, 2020.
[4] L. Indriyani, “Pemanfaatan Media Pembelajaran dalam Proses Belajar Untuk Meningkatkan Kemampuan Berpikir Kognitif Siswa,” Semin. Nas. Pendidik. FKIP Sultan Ageng Tirtayasa, vol. 2, no. 1, pp. 17–26, 2019.
[5] A. Arif and R. Mukhaiyar, “Pengembangan Multimedia Interaktif pada Mata Pelajaran Dasar Listrik dan Elektronika Kelas X Teknik Instalasi Tenaga Listrik di SMK Muhammadiyah 1 Padang,” JTEV (Jurnal Tek. Elektro dan Vokasional), vol. 06, no. 01, pp. 114–119, 2020.
[6] D. T. P. Yanto, “Praktikalitas Media Pembelajaran Interaktif pada Proses Pembelajaran Rangkaian Listrik,” INVOTEK J. Inov. Vokasional dan Teknol., vol. 19, no. 1, pp. 75–82, 2019.
[7] S. Sukardi, D. Puyada, R. E. Wulansari, and D. T. P. Yanto, “The Validity of interactive Instructional Media on Electrical Circuits at Vocational High School and Technology,” 2nd INCOTEPD, vol. 2017, pp. 21–22, 2017.
[8] R. R. Pratama, “Pengembangan Media Pembelajaran Interaktif pada Proses Pembelajaran Keselamatan dan Kesehatan Kerja,” J. Pendidik. Tek. Elektro, vol. 01, no. 01, pp. 53–57, 2020.
[9] Daryanto. 2016. Media pembelajaran. Bandung: Satu Nusa
[10] Darmawan, Deni. 2012. Inovasi Pendidikan : Pendekatan Praktik Teknologi Multimedia Dan Pembelajaran Online. Bandung: Remaja Rosdakarya
[11] Mukhaiyar, S. Utari, and R. Mukhaiyar, “English as a second language for an international nursery student in United Kingdom,” Reg. Harmon. TVET, pp. 1–8, 2017.
[12] Sukardi. 2011. Evaluasi Pendidikan : Prinsip dan Operasionalnya. Jakarta : Bumi Aksara.
[13] Saifuddin Azwar. 2014. Reliabilitas dan Validitas Edisi 4. Yogyakarta: Pustaka Belajar.
[14] W. Saputra and B. E. Purnama, “Pengembangan Multimedia Pembelajaran Interaktif Untuk Mata Kuliah Organisasi Komputer,” J. Speed – Sentra Penelit. Eng. dan Edukasi, vol. 4, no. 2, pp. 60–67, 2012.
[15] A. Kurniawan and Y. A. Agung, “Pengembangan Media Pembelajaran Interaktif Menggunakan Lectora Inspire pada Mata Pelajaran Teknik Elektronika Dasar Untuk SMKN 2 Surabaya,” J. Pendidik. Tek. Elektro, vol. 5, no. 3, pp. 967–973, 2016.
[16] Muliyana, Habibullah, and D. E. Myori, “Pengembangan Multimedia Interaktif pada Mata Pelajaran Dasar dan Pengukuran Listrik,” INVOTEK J. Inov. Vokasional dan Teknol., vol. 1, no. 2, pp. 650–654, 2016.